Sadly we don't have many translations for builtin yet, hopefully this will change.All NetBSD Packages The NetBSD Packages Collection * Builtin is translatable (default chat commands and privileges, mostly). Good for: Signs and heads and minicubes that can be rotated in smaller steps (like 15°) Good for: Cobweb (but without the weird liquid hackery) * With move_resistance you can specify nodes to slow players down like liquids but not actually be liquids. Good for: Simple games that don't want these checkboxes. * Games can remove the checkboxes for damage, Creative Mode and server hosting in singleplayer. Translation of the translation: Different tools might yield different drops when digging blocks * Add group-based tool filtering for node drops. * Per-player fall damage modifier (via armor group). My personal highlights (heavily biased towards my own work, lol): ownloads\minetest-5.5.0-win64\bin\.\builtin\fstk\ui.lua:186: in function ownloads\minetest-5.5.0-win64\bin\.\builtin\fstk\ui.lua:142: in function 'handle_buttons' test-5.5.0-win64\bin\.\builtin\mainmenu\tab_a:172: in function 'handle_buttons' 5.5.0-win64\bin\.\builtin\mainmenu\dlg_a:638: attempt to index field 'aliases' (a nil value) 17:19:59: ERROR: Main menu error: Runtime error from mod '' in callback handleMainMenuButtons(). 17:19:32: ERROR: Main menu error: Runtime error from mod '' in callback handleMainMenuButtons(). 17:19:17: ERROR: Main menu error: Runtime error from mod '' in callback handleMainMenuButtons(). ![]() (Client-server compatibility is untouched by this.) ![]() Note: This isn't a first but to avoid surprises we want to point out that once you have loaded a map in Minetest 5.5 you will not be able to load it in previous versions. ![]()
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